Tuesday, 24 February 2015

Adaptation B: Character thoughts

I wanted to go with a teenage girl look, as depression is common in woman and aged 15-24 i felt it fitting, my first initial thought was this, a fringed, long haired girl with glasses.

I want to develop this character

Adaptation B: Script demo

Tuesday, 17 February 2015

Mudbox: Head and facial expression

Mudbox to Maya: Facial Features

We first created our face shapes on Maya by grab the facial features around, I went for a angry skinny look. We then took this into Maya, duplicated the face twice, moved parts of each of the duplicated faces and put on a Blend Shape, so made it so we could then move the facial features of the first head, causing it to smile, frown, or raise an eyebrow, depending on what we done to the duplicates. I have a raised eyebrow on one and a pulled out nose on the other.

I also had a play around at the end with another face.

Adaptation B: Ideas

Idea 1

I want to go for a hand drawn child-like style for this one, the point of the infographic would be to explain depression through a childs understanding, making the subject innocent and more intense. The information would be correct and spoken by children. Here are a few examples of the style I would push for.

Idea 2

This idea was to go for a single point focus, I want to morph a singular shape into items, faces, thigns that explain depression and the stages. This wont have speech but music, I want this to come across as infographic twist with a visual music piece.

Idea 3

This idea will be all ages talking to the camera, I want a young child to OAP to speak about the stages of depression, and the subject get increasingly worse as the piece continues, this isnt so much an "infographic" as an animation of people talking but It will be twisted into one.

Idea 4

Similar to ideas 1 and 3, I want to animate over children speaking, partly animation, partly live.