Showing posts with label year 1. Show all posts
Showing posts with label year 1. Show all posts

Monday, 28 April 2014

Glass smash: Solution!

After trying different methods to get exactly what I wanted from this glass smash, I decided to individually animate each shattered piece, here is an example playblast of the first animated glass smash. Literally one piece.


Tuesday, 22 April 2014

@ANYONE: MAYA -- Getting the sphere to stay still/ break onto solid ground.

I have been practising with broken glass and found a method that works pretty well, but.. when I make the breakable glass out of a plane, it works really well, but once I try on a different shape, instead of staying still, the sphere completely falls to pieces, not what I want.

Video 1 is what I created using an 'nCloth' and an 'nCache', while the sphere has a 'Passive collider' and this was the result, which I like



Practising broken glass from Lisa Huntley on Vimeo.

Video 2 I done the exact same thing but to a sphere rather than a plain, but the whole sphere collapses... could any one tell me why this is?



playblast from Lisa Huntley on Vimeo.

If not.. I have another idea which could still work but still don't know how to do, the other way was to let the sphere collapse but onto a solid floor rather than just into the air, so how can I tell the broken shards that there is a hard floor below them and to not go through it?

Monday, 7 April 2014

Artists Toolkit: Life Drawing























I must say, I really enjoy doing the long drawing, this last one was 45 minutes, I took my time and tried to make sure every line was correct, I feel I am improving better with these long images than the quick ones. :) I was also advised to try doing heads, as I leave them out, or just indicate where the chin is, but on the quick three minute drawings and the long drawing I decided to give it a go, I do think it looks better with a head.






Wednesday, 19 March 2014

Fantastic Voyage: Research, Design and Target Audience

I have chosen to do the reproduction cycle of Moss:






From what I have researched, listened and learnt, I have decided to design mine in a glass style, here some of my influence maps


This is my main inspiration:



I will have a black background, room like, area in which I will show the reproduction of Moss, using the glass so that we can see what's going on inside and using light to show heart beats, life. I will also use the light to help drive attention to what I want the viewer to concentrate on.



I have decided to do this for Young adults and older, an age in which I think would understand and appreciate a structure purely of symphony music, realism and lights. The moss reproduction information will not be worded but decoratively placed within the animation, though if  the animation explains enough and the words are a distraction, I will try with out.

Here is some design ideas for the shapes, colours and glass designs.


These are the designs for my sporophyte.


These are some glass designs for the Gametophyte, plain, reflective colour and solid glass. These are all not including the lighting effect.



These are from a tutorial on "How to create glass in Photoshop" these are my versions. I will make more adjustments of my own design but this is the gist of what I want to do. This will be the design for the spores. 


From these designs, I want to keep the colours of green, and incorporate reds and pinks.


Here is my story board of how my animatic will go:

Act 1: Diploid
Act 2: Meiosis


Act 3: Fertilization

Here is the script for the story board:




 To be clearer of the beginning of Act 1, I created a short and simple prototype in Maya to explain the spin and zoom.







Sunday, 2 March 2014

Sound Scape: Designer Profile


Here is the original Lavender Town theme song from Pokemon Green (beta), listen for yourself,

(((NOTE))): May cause headaches and slight dizziness. (not likely death so don't worry :) )

Friday, 21 February 2014

Script to Screen: Animatic

The Magic juice from Lisa Huntley on Vimeo.

Script to Screen: Crit Presentation

Script to screen final crit presentation

Character biography

PHIL

Phil is a 10 year old boy who's father is known wide for his amazing fruit and vegetables, because of this, his family run the annual county farm show. Phil is a joyful young boy, mysterious and mischievous. He likes to figure things out and find the answer to all the questions.


FIDO

Fido is a "mid-teen" hound dog who runs alongside Phil in everything he does, they are best friends and solve all of their mysteries together.

MR WILSON.

Mr Wilson i s a mean man, one he cheats and is never happy. His facial expression never changes in regards to a smile, he'll frown differently from time to time and maybe raise an eyebrow at you. this makes his a hard person to judge, which is why Phil always finds himself snooping around him.

Concept Art: Farm yard, Phil and Mr Wilson