Showing posts with label space and enviroments. Show all posts
Showing posts with label space and enviroments. Show all posts
Friday, 13 December 2013
Thursday, 12 December 2013
Character Bible
The Martian King-
My character is a small, timid person but to increase his status in power he likes big things and feeling high.
I wanted the world he lived in to reflect not only him but how his lair would be, so I took the elements of MARTIAN and KING which lead me to different ideas:
The Martian King flag design I made represents his status as well as the arrow points up, meaning high and rising, much like what he wants.
MARTIAN - MARS - SAND - REPTILES - EGGS - SHELL - BONES - DEAD - ALIEN - GIANT - LIVING INSIDE A DEAD REPTILE - GIANT TORTOISE SHELL.
This shows how I got the idea leading to my lair and how it affects my character, by having his lair inside a giant animal, i wanted it to show power and almost an errety-ness as he's living inside something that is dead.
My character is a small, timid person but to increase his status in power he likes big things and feeling high.
I wanted the world he lived in to reflect not only him but how his lair would be, so I took the elements of MARTIAN and KING which lead me to different ideas:
The Martian King flag design I made represents his status as well as the arrow points up, meaning high and rising, much like what he wants.
MARTIAN - MARS - SAND - REPTILES - EGGS - SHELL - BONES - DEAD - ALIEN - GIANT - LIVING INSIDE A DEAD REPTILE - GIANT TORTOISE SHELL.
This shows how I got the idea leading to my lair and how it affects my character, by having his lair inside a giant animal, i wanted it to show power and almost an errety-ness as he's living inside something that is dead.
Tuesday, 10 December 2013
Secret Lair Project: Maya
Here is all of the work into my scene so far, comment would be much appreciated :)
This is the lair of the Martian King. Inside is lair sits his orrery (Hero Prop) His lair is inside a giant dead tortoise, I wanted to go with this idea because I wanted to have a un-likely world, so giant animals fitted that, as well as being a world of sand and dust, I decided to go with a desert animal.
Here is the build up of the lair.
This is the lair of the Martian King. Inside is lair sits his orrery (Hero Prop) His lair is inside a giant dead tortoise, I wanted to go with this idea because I wanted to have a un-likely world, so giant animals fitted that, as well as being a world of sand and dust, I decided to go with a desert animal.
Here is the build up of the lair.
This one was my first render of all lights and objects, I didn't like the camera angle and the space seemed too small, so I extended it and made the walls look more "boney" I also added some, small, but additional lights.
This is the most up to date unfinished image of my lair, please give comment, will be much appreciated :)
Monday, 25 November 2013
Wednesday, 20 November 2013
Secret Lair: Maya shots
After we had our lesson with Jordan, he advised making a space out in Maya and painting over it. I created what I wanted my scene to start looking like. Here are some shots of the scene from different angles, please could I have feedback on which shot looks most interesting, thanks.
1^
2^
3^
4^
5^
6^
Wednesday, 13 November 2013
Artist research
After my OGR and talk with Phil, I started taking a different look at my Martian King.
To start I wanted to do some research on a more military/large scaled lair.
For my inspiration and artist research I looked at a few different things. Looking at large areas, detail, items, machinery (?) and all the in between.
I started with Pakin Liptawat. A concept artist that does a variety of 3D, line art, textured and coloured pieces.
Here is his blog to see more
This next one. Jim Martin, has such a more detailed, photo realistic style
Here is the blog to see more
I also look at the game The Division for it's floor map hologram
Lastly I look at the making of Pacific Rim. This is for possible armor suits my Martians wear (Hero prop maybe?)
To start I wanted to do some research on a more military/large scaled lair.
For my inspiration and artist research I looked at a few different things. Looking at large areas, detail, items, machinery (?) and all the in between.
I started with Pakin Liptawat. A concept artist that does a variety of 3D, line art, textured and coloured pieces.
This next one. Jim Martin, has such a more detailed, photo realistic style
Here is the blog to see more
I also look at the game The Division for it's floor map hologram
Lastly I look at the making of Pacific Rim. This is for possible armor suits my Martians wear (Hero prop maybe?)
Wednesday, 6 November 2013
Animations!
Here are the aniamtions that I have not uploaded yet that we done in Megs classes.
The face morph:
The stop motion:
The face morph:
morpm face0410 from Lisa Huntley on Vimeo.
The stop motion:
murphey from Lisa Huntley on Vimeo.
Film Review: Le Belle et la Bete
La Belle et la BĂȘte: Written in 1946 by Jean
Cocteau. This French Black and White movie is an enjoyment to watch. Being the
first in the creations of “The Beauty and the Beast” it’s clear symbolism of
romance and that beauty is only skin deep shows throughout the film “ Jean Cocteau'sBeauty and the Beast (1946) bluntly celebrates a love that
privileges interior beauty over external repulsiveness. Embodied by the titular
Beast, physical ugliness here is only skin-and-mottled-fur deep.”
In the beginning of the film we see Beauty
waiting on her sisters while her father awaits shipment of goods to save their
home. This idea of two evil sisters is connected to the story of Cinderella by
Walt Disney (1950)
The idea of the sisters feeling higher than Belle, (and in Cinderella).
The father ventures out to obtain the goods from his ships to find they haven’t
returned. It is late at night but he decides to travel home anyway, the night
is foggy and dangerous so the father finds safety within the castle, the beasts
castle. He picks a rose for Beauty which upsets the beast and he demands that
he be killed. The father begs for forgiveness and the Beast demands a
replacement for his death, his daughter. Beauty takes the place but is treated
like a princess by the Beast, being asked every day to wed him till the point
when the curse is lifted and she accepts. The story line is pretty magical and
very love orientated.
[fig 2, Belle is asked to wed the beast]
This story influenced Walt Disney’s
recreation; 'Beauty & the Beast'(1991). Many points in
the theatrical version you see influencing the fairytale film by Disney, such
as the mirror, the rose and the ornaments being alive. “In this film, Cocteau
uses the mirror to allow the characters to see things happening in other
places. In his other works such as Orpheus, Blood
of the Poet, Les
Parents Terrible, and Les
Enfants Terribles he uses a mirror as a mode of transporting from
the real to the surrealistic worlds. Cocteau used the mirror for introspective
exploration".
[fig 3, bell is running through the castle]
Bibliography:(1) http://www.nytimes.com/movie/review?res=9B03EFD71E3EEE3BBC4C51DFB467838C659EDE&partner=Rotten%2520Tomatoes
Images:
[1] http://www.leninimports.com/jean_cocteau_la_belle_et_la_bete_gallery.html
[2] http://en.wikipedia.org/wiki/Beauty_and_the_Beast_%281946_film%29
[3] http://lisathatcher.wordpress.com/2013/03/04/la-belle-et-la-bete-jean-cocteau-re-imagines-fairytales-film-review/
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