Tuesday, 4 November 2014
NCD - Idea and designs
My idea of my game is to be a computer game.
The concept is - Time
The environment is - Art
The Characters are - Life
My game will be a scrolling screen of an enchanted forest. The objective is to find the 5 hidden relics to revive the forest goddess to save the forest from pollution and the humans, along the way you can collect all of the different seeds to help grow the forest back, some seeds/plants you'll need in your journey, for example:
Vine - Grow to climb
Lobster claw plant - For a boat
Time is a big factor in the game as you have till the night of the Harvest moon, which evidently is in three days, to save the goddess, or she will be trapped in the forest tree and the forest will perish to the damage of the pollution as their wont be enough plants to filter the toxic air.
My inspirations for this idea was:
The legend of Zelda - Majoras Mask - You have three days to save the world from a giant Moon
Trine 2 - The scrolling forest back ground
My sprites and creatures will be based off of plants, berries and nuts. They scenery will be extremely low down into the ground, so there will be less "forest" more "plants and mud" this is because my sprites are rather tiny and you wouldn't see the whole forest compared to their size.
Here are some back ground prototypes i have designed
NCD - Character idea and Influence Maps
My character will be a small sprite, I wanted to look at different ways I could design the sprite with what you would find in a forest, I chose to use flowers, nut and berries as my character is small and these items are always found lying around in woods/forests. But as my forest is magical, i want a twist to my designs.
My Boss Concepts were drawn in my sketchbook.
Here is my Mutated Spider character ideas
NCD - My words and my ideas
The words I had were
Time
Life
Art
With these I swapped them around as the concept, character and the environment.
Time - Life - Art
Drawing your life in a time limit
Art - Time - Life
Building your story through time with different creative outcomes
Life - Art - Time
Artistic time travelers / Save the artist through time from destruction
Time - Art - Life
In the past/future with building things together to save a life
Life - Time - Art
Saving time from creative sources in life
Art - Life - Time
Shapes and colours, build their story through time/ time limit to build a creature from shapes you collect around the board
From these I tried to put together some character ideas and put more detail into what's going on in the game.
1. Face guessing game - Board Game
Using shapes provided you have to scramble them together to make a face in a certain time limit that's on your chosen card.
2.Video Game
You jump through pictures/paintings to go through to that time period - Objective of the game is to solve the puzzles through different time periods, this would mean the puzzles would match the time period too
3. Grim reaper game - Video Game
You have to collect souls before the devil does, it is time limited
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